I think that I'm hitting some VS 2008 problems in release mode that might have to do with STL.
In debug it works, but I compiled in release to see if I could get transparency working (I'm hitting a crash when setting transparency on - it may be an assert as you said, but it's being reported as an unhandled exception - access violation from somewhere in Awesomium_d.dll) and in release the first time a callback is called it's crashing when I attempt to access JSArguments passed to the callback.
I'm only passing one argument to the callback, but the args.size() returns 4255283963 and the array contains garbage data.
What's the ETA on releasing the source code for Awesomium so we can compile it in VS 2008 and look at some of the bugs ourselves?
Particularly for our project we need cookie and cache written to disk so we may add that feature ourselves, but also it'd be helpful to be able to find and fix bugs as well.
As I might have mentioned before, we have a fairly huge project already using Astral extensively and would like to move it over to Awesomium as soon as possible (or at least start moving it over and see if we hit any major roadblocks that prevent us from using it).
