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3D picking

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3D picking

Postby JeDi » Fri Dec 11, 2009 4:45 pm

Hi,

The Navi 2.0 demo is really impressive. I was wondering how you do the 3D picking though.

We are developing a realtime mediasharing application, with Navi materials projected on 3D billboards representing the different media items. We even have a physics engine and I can very easily detect which object is picked, and what position.

The problem is getting the texture coordinates from the world picking position...

Greetz,
JeDi

JeDi
 
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Joined: Thu Mar 05, 2009 10:20 am


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